Games like World of Warcraft give players the means to save worlds, and
incentive to learn the habits of heroes. What if we could harness this
gamer power to solve real-world problems? Jane McGonigal says we can,
and explains how.
pin
This talk was presented at an official TED conference, and was featured by our editors on the home page.
- Interactive transcript (32 languages)
Aucun commentaire:
Enregistrer un commentaire
Remarque : Seul un membre de ce blog est autorisé à enregistrer un commentaire.